Posts Tagged ‘iphone’

Holy crap, iOS 5 finally lets you customize sounds!

Monday, October 17th, 2011

I used to customize all the sounds on my Windows Mobile phone (I feel dirty just saying I had one of those) back around ~2006, and I’ve always wished the iPhone would let me do it. It took a few years, but it finally happened. I’m surprised I haven’t seen this new feature mentioned anywhere.

There has always been an option to customize sounds, but it’s always sucked… until now. iOS 4 and below only let you turn a lot of the alert sounds on and off, but iOS 5 lets you customize each sound:

iOS 4: Lame

iOS 5: Yaaaaaay!

And on top of that, you’re not limited to the built-in alert sounds! You can finally use any ringtone for any alert sound, whether you purchased it from iTunes or made it yourself for free.  For example, I’m using a Saw ringtone to celebrate Halloween.

If you’ll excuse me, I’m off to download some free video game ringtones.

(Edit: I almost forgot to mention you can edit any contact and set their individual text sound as well.)

iPhone fixes

Monday, October 17th, 2011

Over the weekend, I upgraded from an iPhone 4 on AT&T to an iPhone 4S on Verizon.  For the most part, I’ve been happy with it.  But I did have to fix a couple problems.  Here are the problems I had, and the solutions I found.

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Pipes 1.2 Released for iPhone

Friday, January 16th, 2009
New Feature: Online Best Times

New Feature: Online Best Times

Pipes 1.2 has been approved by Apple, and is now available in the App Store!  New features in this release include:

  • Added online leaderboard – compare your best times to other players around the world
  • Added offline “personal best times” – try to beat your best times
  • Redesigned user interface to be consistent with in-game graphical style